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Thursday, January 13, 2011

Dragon Age Backgrounds

My first four backgrounds

Detective
You may be a police officer, a government agent or a private eye. Either way, you spend your time looking for clues and following the trails to which they point.

Playing a Detective
If you choose to play a Detective, modify your character as follows:
• Add 1 to your Perception Ability. It helps to be aware of your surroundings.
• Pick one of the following ability focuses:
Communication (Investigation) or Perception (Searching)
• You can speak and read your native language and any two others
• Choose a class. You can play a Warrior, Expert or Mystic

Detective
2d6 Roll       Benefit
2                  +1 Strength
3-4              Focus: Communication (Persuasion)
5                 Focus: Dexterity (Lock Picking)
6                +1 Cunning
7-8             Focus: Strength (Bludgeons)
9                Focus: Perception (choice of Sidearms)
10-11         Focus: Dexterity (Brawling)
12              +1 Communication


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Professor
A scholar by trade or desire, you are a person for whom knowledge is an unquenchable thirst. You may be a teacher or a researcher, or just an average Joe who spends a great deal of time in the library.

Playing a Professor
If you choose to play a Professor, modify your character as follows:
• Add 1 to your Cunning Ability. You have brains and know how to use them.
• Pick one of the following ability focuses:
Cunning (Research) or Willpower (Self Discipline)
• You can speak and read your native language and any three others
• Choose a class. You can play a Warrior, Expert or Mystic

Professor
2d6 Roll        Benefit
2                    +1 Dexterity
3-4                 Focus: Communication (Investigation)
5                    Focus: Cunning (any One Lore)
6                    +1 Communication
7-8                Focus: Perception (Empathy)
9                   Focus: Willpower (Faith)
10-11            +1 Willpower
12                 Focus: Cunning (Cartography)

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Entertainer
You are a professional performer. Whether a singer in a smoky lounge or an actor of stage and screen, you have made your life providing entertainment for others

Playing an Entertainer
If you choose to play an Entertainer, modify your character as follows:
• Add 1 to your Communication Ability. You have to be able to get others to understand the purpose of your performance
• Pick one of the following ability focuses:
Communication (Performance) or Cunning (Cultural Lore)
• You can speak and read your native language and any two others
• Choose a class. You can play a Warrior, Expert or Mystic

Entertainer
2d6 Roll       Benefit
2                   +1 Cunning
3-4               Focus: Communication (Seduction)
5                  Focus: Cunning (Writing)
6                 +1 Dexterity
7-8              Focus: Dexterity (Dueling)
9                 Focus: Dexterity (Legerdemain)
10-11          +1 Perception
12               Focus: Communication (Disguise)


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Wanderer
Sometimes referred to as Hobos or Drifters, the Wanderer is a person who has indulged in a serious case of wanderlust in his life, either by desire or necessity.

Playing a Wanderer
If you choose to play a wanderer, modify your character as follows:
• Add 1 to your Constitution Ability. It takes fortitude to face the challenges of living on the road.
• Pick one of the following ability focuses:
Constitution (Stamina) or Cunning (Navigation)
• You can speak and read your native language and any two others
• Choose a class. You can play a Warrior, Expert or Mystic

Wanderer
2d6 Roll     Benefit
2                 +1 Strength
3-4              Focus: Communication (Persuasion)
5                 Focus: Constitution (Drinking)
6                +1 Communication
7-8             Focus: Dexterity (Legerdemain)
9                Focus: Cunning (Cultural Lore)
10-11          +1 Perception
12              Focus: Perception (choose a sense)


Detective

Professor

Entertainer

Wanderer

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